No written verdict yet. Here is what commenters said.

5recommend
0warn against
Feb 1, 2026first mention
Feb 3, 2026latest mention
Nov 25 – Oct 26
Used formaking adventure gamesadventure game enginecreating adventure games

Why people recommend it

“AGS is still a good engine for making games!”

Show 2 more

“It had an awesome C++ like scripting language.”

Caveats and dissent

No one in these comments warned against it.

All comments 12

“AGS is still a good engine for making games!”

“This port was initially done by Edward Rudd for providing Gemini Rue”

“people seem to do it all the time and not run into any issues”

“It looks like you can build/run on Linux/Mac as well”

Yes they still do, and fun fact, SummVM has integrated support for AGS a few releases back, so one of my favourite titles from Wadjet Eye Games, Unavowed, works great on a ton of different OSes/platforms. https://wiki.scummvm.org/index.php?title=AGS/Games I've played it on OpenBSD before! https://pobsd.chocolatines.org/2953591878

“Wadjet Eye Games studio still uses AGS for their games”

“In my mind, the Adventure Game Studio is forever tied to the ancient (German) Maniac Mansion Mania website”

“It had an awesome C++ like scripting language.”

“around 20 years ago, when I was a teenager, I used to noodle around AGS”

Threads where it came up

Data: adventure-game-studio.json. Quotes are verbatim; the verdict and theme labels are written by a model from these comments, and every clause links to its sources.

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