Fewer than 5 people recommend it so far, so there's no written verdict. Here is what commenters said.

2recommend
0warn against
Apr 12, 2026first mention
Jul 2, 2026latest mention
Nov 25 – Oct 26
Used forphysics simulation3d physics engine3d vehicle physics

Why people recommend it

“Glad to see some healthy physics simulation options, next to Jolt, PhysX and https://github.com/newton-physics/newton”

“i love that we went from bullet being the only real option for open source 3D physics to jolt, rapier, avian, nvidia physx and now box3d.”

Caveats and dissent

No one in these comments warned against it.

Often compared with

Who recommends it in their own words

All comments 4

“PhysX itself (assuming Unity still uses PhysX”

“Glad to see some healthy physics simulation options, next to Jolt, PhysX and https://github.com/newton-physics/newton”

“i love that we went from bullet being the only real option for open source 3D physics to jolt, rapier, avian, nvidia physx and now box3d.”

“I'm trying to replace it with the PhysX5 built in one”

Threads where it came up

Quotes are verbatim; the verdict and theme labels are written by a model from these comments, and every clause links to its sources.

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