{"slug": "dungeon-crawl-stone-soup", "name": "Dungeon Crawl Stone Soup", "category": "media", "category_name": "Media and creative", "description": "", "recommenders": 4, "commenters": 7, "warners": 1, "score": 2.753, "rising": 1.35, "first": "2025-11-06", "latest": "2026-10-19", "why": "Also check out DCSS, amazing game, been playing for soon 40 years.", "why_is_quote": true, "has_verdict": false, "sentiment": {"recommend": 4, "neutral": 2, "compare": 0, "warn": 1}, "spark": [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1], "listed": true, "loved": [], "caveat": "", "short_quote": "Also check out DCSS, amazing game, been playing for soon 40 years.", "kind": "game", "icon": true, "domain": null, "github_repo": "github.com/crawl/crawl", "official_url": "https://crawl.develz.org", "pricing": "", "aliases": ["Dungeon Crawl Stone Soup"], "verdict": null, "praise": [{"label": "", "summary": "", "quotes": [{"id": 796368048, "item_id": 49773003, "url": "https://news.ycombinator.com/item?id=49773003", "by": "iamthemonster", "date": "2026-09-20", "version": null, "stance": "recommend", "quote": "I THINK I like the current version the best", "excerpt": "I love that you can play every previous version for free too! I THINK I like the current version the best, but there are some other good versions in the past, like just before food disappeared (I actually thought food was a great mechanic). Now that I'm getting back into it, I am tempted to stick with the current version for a couple of years so I can really learn it. I'm giving ToME a go on steam deck now, I like th", "context": "", "use_case": "roguelike game", "switched_from": "", "story": "An open source roguelike adventure through dungeons"}, {"id": 767843585, "item_id": 47990224, "url": "https://news.ycombinator.com/item?id=47990224", "by": "andwaal", "date": "2026-05-02", "version": null, "stance": "recommend", "quote": "Also check out DCSS, amazing game, been playing for soon 40 years.", "excerpt": "Been pkaying on and off since I was 12, 38 today.. Good times. Quick tip is to play valkyrie, dip sword for excalibur, rub any lamps and wish for sdsm, and you should be good. Also check out DCSS, amazing game, been playing for soon 40 years.", "context": "", "use_case": "", "switched_from": "", "story": "NetHack 5.0.0"}, {"id": 733351360, "item_id": 45834460, "url": "https://news.ycombinator.com/item?id=45834460", "by": "kibwen", "date": "2025-11-06", "version": null, "stance": "recommend", "quote": "Dungeon Crawl Stone Soup even has configuration options to improve the experience for blind people", "excerpt": "What you say is true, but TUIs are not strictly worse than GUIs at accessibility. The fact that text is inherently more legible than graphics means that, for example, blind players can play console-based roguelikes (and do: https://www.rockpapershotgun.com/playing-roguelikes-when-you-cant-see ), and Dungeon Crawl Stone Soup even has configuration options to improve the experience for blind people: https://github.com/", "context": "", "use_case": "", "switched_from": "", "story": "Ratatui \u2013 App Showcase"}]}], "caveats": [{"label": "", "summary": "", "quotes": [{"id": 734539874, "item_id": 45908742, "url": "https://news.ycombinator.com/item?id=45908742", "by": "chongli", "date": "2025-11-12", "version": null, "stance": "warn", "quote": "The reason I don't play anymore is because I find the game pretty boring and overly-long.", "excerpt": "I'm not the person you replied to but I'll give you my link [1]. At one point I had all species, backgrounds, and gods won but they've added a couple since I stopped playing. My win-loss ratio isn't anything to write home about but in my defence, many of my losses are scum losses (early deaths from messing around and not taking it seriously). When I take the game seriously I can win fairly consistently. The main thin", "context": "", "use_case": "roguelike gaming", "switched_from": "", "story": "NetHack4 Philosophy"}]}], "who": [], "tags": [], "use_cases": ["roguelike game", "roguelike gaming"], "compared": [{"slug": "nethack", "name": "NetHack", "co": 3, "switched_from": 0, "switched_to": 0}], "makers": [], "threads": [{"url": "https://news.ycombinator.com/item?id=45811026", "title": "NetHack4 Philosophy", "mentions": 3}, {"url": "https://news.ycombinator.com/item?id=50153934", "title": "Degraded availability for GitHub Actions, GitHub Pages and Webhooks", "mentions": 1}, {"url": "https://news.ycombinator.com/item?id=50043112", "title": "How tabasco became the hot sauce", "mentions": 1}, {"url": "https://news.ycombinator.com/item?id=49770809", "title": "An open source roguelike adventure through dungeons", "mentions": 1}, {"url": "https://news.ycombinator.com/item?id=47988776", "title": "NetHack 5.0.0", "mentions": 1}, {"url": "https://news.ycombinator.com/item?id=45830829", "title": "Ratatui \u2013 App Showcase", "mentions": 1}], "sentiment_by_month": {"2025-11": {"recommend": 1, "neutral": 1, "warn": 1}, "2025-12": {}, "2026-01": {}, "2026-02": {}, "2026-03": {}, "2026-04": {}, "2026-05": {"recommend": 1}, "2026-06": {}, "2026-07": {}, "2026-08": {}, "2026-09": {"recommend": 1}, "2026-10": {"recommend": 1, "neutral": 1}}, "versions": [], "version_unnamed": 0, "family_ref": null, "runs_on": null, "lines": [], "quotes": [{"id": 802478240, "item_id": 50154890, "url": "https://news.ycombinator.com/item?id=50154890", "by": "coldpie", "date": "2026-10-19", "version": null, "stance": "neutral", "quote": "Dungeon Crawl Stone Soup's text UI could be mistaken for Perl at a glance", "excerpt": "Dungeon Crawl Stone Soup's text UI could be mistaken for Perl at a glance https://crawl.develz.org/", "context": "", "use_case": "Roguelike game", "switched_from": "", "story": "Degraded availability for GitHub Actions, GitHub Pages and Webhooks"}, {"id": 801462784, "item_id": 50091424, "url": "https://news.ycombinator.com/item?id=50091424", "by": "dcss_gardener", "date": "2026-10-14", "version": null, "stance": "recommend", "quote": "", "excerpt": "Nice! Here's a seed with two acquirements, ring of the mage, and a vehumet altar by d2. https://dcss.garden/0.34.1/seed/45203", "context": "", "use_case": "Roguelike game", "switched_from": "", "story": "How tabasco became the hot sauce"}, {"id": 796368048, "item_id": 49773003, "url": "https://news.ycombinator.com/item?id=49773003", "by": "iamthemonster", "date": "2026-09-20", "version": null, "stance": "recommend", "quote": "I THINK I like the current version the best", "excerpt": "I love that you can play every previous version for free too! I THINK I like the current version the best, but there are some other good versions in the past, like just before food disappeared (I actually thought food was a great mechanic). Now that I'm getting back into it, I am tempted to stick with the current version for a couple of years so I can really learn it. I'm giving ToME a go on steam deck now, I like th", "context": "", "use_case": "roguelike game", "switched_from": "", "story": "An open source roguelike adventure through dungeons"}, {"id": 767843585, "item_id": 47990224, "url": "https://news.ycombinator.com/item?id=47990224", "by": "andwaal", "date": "2026-05-02", "version": null, "stance": "recommend", "quote": "Also check out DCSS, amazing game, been playing for soon 40 years.", "excerpt": "Been pkaying on and off since I was 12, 38 today.. Good times. Quick tip is to play valkyrie, dip sword for excalibur, rub any lamps and wish for sdsm, and you should be good. Also check out DCSS, amazing game, been playing for soon 40 years.", "context": "", "use_case": "", "switched_from": "", "story": "NetHack 5.0.0"}, {"id": 734539874, "item_id": 45908742, "url": "https://news.ycombinator.com/item?id=45908742", "by": "chongli", "date": "2025-11-12", "version": null, "stance": "warn", "quote": "The reason I don't play anymore is because I find the game pretty boring and overly-long.", "excerpt": "I'm not the person you replied to but I'll give you my link [1]. At one point I had all species, backgrounds, and gods won but they've added a couple since I stopped playing. My win-loss ratio isn't anything to write home about but in my defence, many of my losses are scum losses (early deaths from messing around and not taking it seriously). When I take the game seriously I can win fairly consistently. The main thin", "context": "", "use_case": "roguelike gaming", "switched_from": "", "story": "NetHack4 Philosophy"}, {"id": 734509616, "item_id": 45906851, "url": "https://news.ycombinator.com/item?id=45906851", "by": "quickthrowman", "date": "2025-11-12", "version": null, "stance": "neutral", "quote": "Food was almost never interesting in DCSS", "excerpt": "Food was almost never interesting in DCSS, except for maybe Centaurs. Once you reached a certain point you either had a giant stack of rations or a giant stack of honeycombs if you were a Spriggan. Random mutations can happen from other non-food sources, and most items are not worth lugging around so it never really forced you to make decisions. I handled long term item storage by setting a waypoint on a square on a ", "context": "", "use_case": "", "switched_from": "", "story": "NetHack4 Philosophy"}, {"id": 734450960, "item_id": 45903185, "url": "https://news.ycombinator.com/item?id=45903185", "by": "kibwen", "date": "2025-11-12", "version": null, "stance": "compare", "quote": "Dungeon Crawl Stone Soup, which at least partly positions itself as a philosophical antithesis to Nethack", "excerpt": "Contrast this with the documented philosophy of Dungeon Crawl Stone Soup, which at least partly positions itself as a philosophical antithesis to Nethack: https://github.com/crawl/crawl/blob/master/crawl-ref/docs/crawl_manual.rst#n-philosophy-pas-de-faq", "context": "", "use_case": "", "switched_from": "", "story": "NetHack4 Philosophy"}, {"id": 733351360, "item_id": 45834460, "url": "https://news.ycombinator.com/item?id=45834460", "by": "kibwen", "date": "2025-11-06", "version": null, "stance": "recommend", "quote": "Dungeon Crawl Stone Soup even has configuration options to improve the experience for blind people", "excerpt": "What you say is true, but TUIs are not strictly worse than GUIs at accessibility. The fact that text is inherently more legible than graphics means that, for example, blind players can play console-based roguelikes (and do: https://www.rockpapershotgun.com/playing-roguelikes-when-you-cant-see ), and Dungeon Crawl Stone Soup even has configuration options to improve the experience for blind people: https://github.com/", "context": "", "use_case": "", "switched_from": "", "story": "Ratatui \u2013 App Showcase"}]}